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LOGroupRef Struct Reference

References a group entity. A group is a special type of entity that does not belong to a layer and contains other entities as children. A group's children may include other groups, allowing for a hierarchical tree structure of entities. A group must contain at least one child and will be automatically collapsed if an operation is performed that results in the group being empty. More...

#include <group.h>

Detailed Description

References a group entity. A group is a special type of entity that does not belong to a layer and contains other entities as children. A group's children may include other groups, allowing for a hierarchical tree structure of entities. A group must contain at least one child and will be automatically collapsed if an operation is performed that results in the group being empty.


The documentation for this struct was generated from the following file: